Deal 50% physical damage and apply a debuff to the target. While the debuff is active, the target acquires 1 Wounded stack per second while moving.
After 5 seconds, the target takes another 150% physical damage, plus 10% additional damage for each stack of Wounded it has, up to a maximum total of 300% physical damage
On the initial hit, if the target is Bleeding, 1 stack is consumed and that target becomes Hemorraging.