SagaSaga
Complete your tale with a grand finale. The specific saga you have access to is determined by the combination of your current themes.
 
The Apocalypse (Bard_TragedyBard_TragedyBard_Tragedy)
Conjure a scene at your location that depicts this fabled event. Enemies in front of you will be hit for 150% fire damage Burning and afflicted with Volatile. A lingering zone of flames will be left behind that deals 30% fire damage Burning and applies Unquenchable Flames each second. Lasts 8 seconds.
When the Harbingers landed, Verra shook and tore...
 
The Return to Verra (Bard_ComedyBard_ComedyBard_Comedy)
After a short cast, launch 3 bursts of healing to up to 8 allies, favoring injured party members, healing for 100% healing power. The first hit applies Glee if the targets have Pep, otherwise it applies Pep.
But we returned triumphant, our magic restored.
 
The Silent Pantheon (Bard_MysteryBard_MysteryBard_Mystery)
Up to 8 nearby allies gain Blessing of the Pantheon: Weapon combo attacks regenerate mana equal to 100% of the damage dealt. Lasts 8 seconds.
Favors yourself and party members.
Are they still watching? Or have they departed?
 
The Myth of Creation (Bard_TragedyBard_ComedyBard_Mystery)
Apply status effects related to your target's primary archetype to all nearby enemies around your target. Also grants the bard 7 stacks of Resonance.
Together they conjured worlds, uncharted.
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