You are corrupted.
Guards will attack you on sight and players will hunt you.
Slay monsters or die to reduce your corruption.
You deal 25% less damage to non-combatant players.
You suffer 25% reduced mitigation, health, and mana.
You move 5% slower.
You incur 4% XP debt upon death.
You drop 25% more resources upon death.
You drop 1 to 3 equipped items randomly upon death.