You are corrupted.
Guards will attack you on sight and players will hunt you.
Slay monsters or die to reduce your corruption.
You deal 35% less damage to non-combatant players.
You suffer 35% reduced mitigation, health, and mana.
You move 10% slower.
You incur 8% XP debt upon death.
You drop 35% more resources upon death.
You drop 2 to 3 equipped items randomly upon death.