You are corrupted.
Guards will attack you on sight and players will hunt you.
Slay monsters or die to reduce your corruption.
You deal 65% less damage to non-combatant players.
You suffer 65% reduced mitigation, health, and mana.
You move 20% slower.
You incur 20% XP debt upon death.
You drop 65% more resources upon death.
You drop 3 to 5 equipped items randomly upon death.